Anyone who has been keeping up with Arkham City news already knows that the developers have plenty in store for the legendary sidekick. Whether we’re talking about Robin’s unique combat abilities, or his contemporary cage-fighter backstory, this game’s version of Robin is sure to be the fulfillment of what many Bat-fans have always known was possible.
It’s hard to blame just one source for the overall lack of respect that Robin seems to receive from mainstream audiences, although Chris O’Donnell’s portrayal in the latter feature films didn’t help. A buzz-cut and bad attitude aren’t the only things going for Tim Drake in Arkham City, with the gritty world of Rocksteady’s games sure to deliver a healthy dose of personality and danger to the often-overlooked hero.
And while Robin may only be playable in Arkham City’s Challenge Modes, that does’t mean that Rocksteady is passing up the chance to breathe some life back into the character. In speaking with AtomicMPC, Lead Narrative Designer Paul Crocker explained just how important it is for them to portray Robin in as unique a light as any other character in Arkham City:
We’re dying to see Robin’s character trailer anytime now, since the idea of combat with feet, fists, and a staff is one that we can’t resist. If there is any development team that has proven their ability to perfectly realize a problematic comic book character, it’s Rocksteady, so we can’t help but get excited for Robin’s impending reveal.
Do you think Robin can deliver the same satisfying experience as Batman, or will he always be a sidekick in your books? Leave us your thoughts in the comments.
Batman: Arkham City will be released for the xbox 360 and PS3 on October 18th. A PC release has been delayed into November.
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Source: AtomicMPC