Like the illusive, yet growing in-demand sequel to Mirror’s Edge, another Bad Company title is a certainty, so says Electronic Arts.

Ever since the pretty Frostbite 2 engine debuted with Battlefield 3, there’s been talk about a Frostbite-powered Mirror’s Edge 2. As recently as March a developer resume listed both Mirror’s Edge 2 and Bad Company 3 as projects they had worked on, and according to DICE executive producer Patrick Bach in an interview with IGN, EA is definitely not giving up on either series and would “never kill something that’s great.”

As for Mirror’s Edge 2, Bach says, “and of course we haven’t killed it, because it’s too good to kill.” The question is, when will EA position the titles for release and are both being timed as potential launch window games for the next-gen PlayStation and Xbox?

One issue holding back Bad Company is that the series began console-only with its sequel later getting ported to PC. Battlefield 3 proved that there’s a massive PC market to tap into, especially in this day and age where the current console generation is years behind in technology and the Frostbite 2 game engine can’t be taken advantage of on the current consoles. Battlefield 3 represented EA’s biggest video game launch to date so it’s easy to see why Battlefield 4 was the better business decision. It would be smart to have Battlefield 4 take place in the future (instead of doing more of what Battlefield 3 is already doing in its modern setting) and saving Bad Company 3 and Medal of Honor for its modern shooters.

Do we really need three sets of modern FPS titles running on the same engine? No.

As we look towards the future there are a lot of unanswered questions but it’s safe to say that fans of Battlefield and Mirror’s Edge have something to look forward to.

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Follow Rob on Twitter @rob_keyes.

Source: IGN